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Picked up a sikk leopard print tee today. I think it really synergizes with my hot purple kix.



 
 

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No Mario Maker post today. I did play a few levels but I mostly spent my morning playing the Nintendo made courses. They were designed to act as templates and inspiration for your own creations and while many of them are incredibly short and focused around a single gimmick, some are actually pretty rad. There are also way more than I thought there were. I had assumed that after the first run of stages that would be it, but it immediately prompted me that there will be new stages every time I complete a series. Now I wonder how many there will be in total!

Most of my game playing today was done with Splatoon. What a heck of a game that is! When I first saw the original promo material I was incredibly curious about it. Splatoon had a striking art style and a competitive concept that appealed strongly to me. Just the idea of Nintendo making a competitive shooting game was incredibly exciting. It came out earlier this year to glowing reviews but I was unable to play it at the time. Finally, months later, my time has come to be a kid now and also a squid now.

My first impression? Incredibly positive. I've played my share of competitive shooters and, honestly, I've never been all that great at them. The one recent title that I felt any amount of skill at was Titanfall, particularly because you could be a positive force for your team even if you didn't (or were largely unable to) shoot enemy players. Splatoon is very much like that to me. I seem to have great success playing smartly and being aware of my surroundings, focusing on making sure that our team's half of the map remains thoroughly inked in our colors and ambushing/cleaning up after invaders. Combine this style of play with three minute rounds and a really fantastic hip-hop style and you've got a game that I am excited to play every day.

They made some smart thinking in regards to the scope of this game. Matches are short, they accommodate a total of eight players, and they limit map selection to two every day. For some players this is probably a disappointment but I think it helps focus the player base in a way that engages the entire community together and it potentially helps to future proof the game for when people start to fall off in time. 

Splatoon is incredibly smart and fun and I really, really look forward to seeing what comes from this franchise in the future. It has proven to be incredibly popular so hopefully we'll see a ton of content and a big sequel in the future!

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Mark Bradley

October 2015

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